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Disa the Restless – Jund Lhurgoyf Graveyard Recursion Commander Deck
Jund (Black/Red/Green) | Lhurgoyf Typal | Graveyard Recursion | Token Generation | Combat Synergy
Built around Disa the Restless, this Jund Commander deck combines Lhurgoyf synergies, graveyard development, and aggressive combat strategies into a cohesive creature-focused game plan. Disa rewards Lhurgoyf cards entering the graveyard from outside the battlefield by returning them directly to play, while combat damage from your creatures generates Tarmogoyf tokens. The deck uses self-mill, discard outlets, creature recursion, and combat enhancements to develop substantial board presence while maintaining access to additional threats.
Deck Overview
Disa the Restless provides two complementary engines: recurring Lhurgoyf cards placed into the graveyard and producing Tarmogoyf tokens whenever your creatures deal combat damage to players. These abilities allow the deck to convert graveyard setup and successful attacks into additional creatures without relying exclusively on conventional casting.
Buried Alive, Faithless Looting, Stitcher's Supplier, and Grisly Salvage help establish the graveyard, while Lhurgoyf, Necrogoyf, Mortivore, and Cosmogoyf provide threats that benefit from graveyard composition or interact with the deck's central creature strategy.
The inclusion of Maskwood Nexus and Conspiracy expands the deck's typal interactions, allowing additional creatures to function as Lhurgoyfs. Meanwhile, Garruk's Uprising, Brawn, Anger, and Kessig Wolf Run help translate creature development into sustained combat pressure.
Key Strategic Elements
Lhurgoyf Synergy and Graveyard Development
Disa's primary ability creates an alternative route for putting Lhurgoyf cards onto the battlefield when they enter your graveyard from anywhere other than the battlefield.
Buried Alive can place multiple qualifying creatures directly into the graveyard, while Faithless Looting, Thrill of Possibility, and Inti, Seneschal of the Sun provide discard-based opportunities to deploy Lhurgoyfs through Disa's triggered ability.
Stitcher's Supplier, Grapple with the Past, and Grisly Salvage contribute additional graveyard setup. Stinkweed Imp provides repeatable dredge access, helping fill the graveyard while replacing a normal draw.
Polygoyf, Pyrogoyf, Necrogoyf, and Cosmogoyf reinforce the deck's Lhurgoyf identity, giving the strategy multiple relevant creatures rather than depending on a single threat.
Creature Types and Expanded Synergies
Maskwood Nexus gives your creatures and creature cards every creature type, allowing Disa's Lhurgoyf interactions to extend beyond naturally printed Lhurgoyfs. Conspiracy provides a related effect by establishing Lhurgoyf as the chosen creature type.
These cards create meaningful interactions with larger threats such as Archon of Cruelty, enabling additional ways to place them onto the battlefield through Disa when the appropriate typal effect is active.
Realmwalker provides additional creature access from the top of the library when Lhurgoyf is selected, while Taurean Mauler and Graveshifter contribute to the deck's flexible creature-type package.
Combat Pressure and Token Generation
Disa creates a Tarmogoyf token whenever a creature you control deals combat damage to a player. Because each qualifying creature generates its own trigger, connecting with multiple attackers can rapidly expand the battlefield.
Anger grants haste when its graveyard condition is satisfied, while Brawn provides trample to help larger creatures connect. Garruk's Uprising supplies additional trample support and card draw from sufficiently powerful creatures entering the battlefield.
Kessig Wolf Run offers scalable power and trample, and Rogue's Passage can help a selected attacker connect with a player.
The Reaver Cleaver adds Treasure production through combat damage, converting successful attacks into additional mana for subsequent turns.
Mana Development, Recursion, and Interaction
Sol Ring, Arcane Signet, the three Jund Talismans, Wild Growth, Cultivate, Farseek, and Rampant Growth support mana development and access to the deck's three colors.
Selvala, Heart of the Wilds offers substantial mana potential alongside high-power creatures, while Black Market Connections provides flexible access to cards, Treasure, and additional creatures.
The graveyard package extends beyond Disa's own ability. Victimize, Dread Return, and Deadbridge Chant provide additional ways to recover creatures and maintain pressure after removal.
For interaction, Assassin's Trophy, Terminate, Maelstrom Pulse, and Haywire Mite address opposing permanents. Blasphemous Act, Culling Ritual, and Final Act provide broader board-control options, while Veil of Summer offers protection against relevant opposing interaction.
Closing the Game
The primary finishing route is sustained creature combat, supported by increasingly large Lhurgoyfs and Tarmogoyf tokens. Graveyard development can increase the effectiveness of Lhurgoyf, Mortivore, and other graveyard-sensitive threats, while trample and haste help convert that size into damage.
Chandra's Ignition provides an alternative finishing route by using the power of a large creature to deal damage across opposing creatures and opponents.
Pyrogoyf offers additional damage through its creature-entry triggers, while Sawhorn Nemesis can increase the damage pressure against a chosen opponent.
The deck is designed to establish threats through multiple overlapping mechanisms, then capitalize on combat damage and creature size rather than relying on a single deterministic combination.
Build Philosophy
This construction emphasizes the relationship between graveyard setup, creature-type manipulation, and combat development.
Early turns prioritize mana acceleration and filling the graveyard. Once Disa is established, discard and self-mill effects can generate immediate battlefield value, while combat damage creates additional Tarmogoyf tokens.
The typal package provides strategic flexibility by allowing non-Lhurgoyf creatures to participate in Disa's primary ability when the appropriate effects are present. Recursion spells provide a separate recovery plan, and removal supports the transition from developing a board to attacking through opposition.
The mana base includes Command Tower, Exotic Orchard, Savage Lands, Spire Garden, and multiple Jund dual lands, supplemented by land-search spells and mana artifacts.
Overall, the deck emphasizes layered synergies, resource conversion, and sustained creature pressure across the early, middle, and late game.
Technical Details
Commander: Disa the Restless
Color Identity: Jund (Black/Red/Green)
Strategy: Lhurgoyf typal, graveyard recursion, Tarmogoyf token generation, and combat damage
Supplied decklist contains 80 cards including the commander; 20 additional cards are needed for a complete 100-card Commander deck.
Card condition and sleeving status are not specified.
Ideal For Players Who:
Enjoy graveyard-based creature strategies with self-mill, discard, and recursion interactions.
Prefer aggressive midrange gameplay built around creature size, combat damage, and token generation.
Appreciate typal synergies that expand through creature-type manipulation and alternative deployment methods.
Jund (Black/Red/Green) | Lhurgoyf Typal | Graveyard Recursion | Token Generation | Combat Synergy
Built around Disa the Restless, this Jund Commander deck combines Lhurgoyf synergies, graveyard development, and aggressive combat strategies into a cohesive creature-focused game plan. Disa rewards Lhurgoyf cards entering the graveyard from outside the battlefield by returning them directly to play, while combat damage from your creatures generates Tarmogoyf tokens. The deck uses self-mill, discard outlets, creature recursion, and combat enhancements to develop substantial board presence while maintaining access to additional threats.
Deck Overview
Disa the Restless provides two complementary engines: recurring Lhurgoyf cards placed into the graveyard and producing Tarmogoyf tokens whenever your creatures deal combat damage to players. These abilities allow the deck to convert graveyard setup and successful attacks into additional creatures without relying exclusively on conventional casting.
Buried Alive, Faithless Looting, Stitcher's Supplier, and Grisly Salvage help establish the graveyard, while Lhurgoyf, Necrogoyf, Mortivore, and Cosmogoyf provide threats that benefit from graveyard composition or interact with the deck's central creature strategy.
The inclusion of Maskwood Nexus and Conspiracy expands the deck's typal interactions, allowing additional creatures to function as Lhurgoyfs. Meanwhile, Garruk's Uprising, Brawn, Anger, and Kessig Wolf Run help translate creature development into sustained combat pressure.
Key Strategic Elements
Lhurgoyf Synergy and Graveyard Development
Disa's primary ability creates an alternative route for putting Lhurgoyf cards onto the battlefield when they enter your graveyard from anywhere other than the battlefield.
Buried Alive can place multiple qualifying creatures directly into the graveyard, while Faithless Looting, Thrill of Possibility, and Inti, Seneschal of the Sun provide discard-based opportunities to deploy Lhurgoyfs through Disa's triggered ability.
Stitcher's Supplier, Grapple with the Past, and Grisly Salvage contribute additional graveyard setup. Stinkweed Imp provides repeatable dredge access, helping fill the graveyard while replacing a normal draw.
Polygoyf, Pyrogoyf, Necrogoyf, and Cosmogoyf reinforce the deck's Lhurgoyf identity, giving the strategy multiple relevant creatures rather than depending on a single threat.
Creature Types and Expanded Synergies
Maskwood Nexus gives your creatures and creature cards every creature type, allowing Disa's Lhurgoyf interactions to extend beyond naturally printed Lhurgoyfs. Conspiracy provides a related effect by establishing Lhurgoyf as the chosen creature type.
These cards create meaningful interactions with larger threats such as Archon of Cruelty, enabling additional ways to place them onto the battlefield through Disa when the appropriate typal effect is active.
Realmwalker provides additional creature access from the top of the library when Lhurgoyf is selected, while Taurean Mauler and Graveshifter contribute to the deck's flexible creature-type package.
Combat Pressure and Token Generation
Disa creates a Tarmogoyf token whenever a creature you control deals combat damage to a player. Because each qualifying creature generates its own trigger, connecting with multiple attackers can rapidly expand the battlefield.
Anger grants haste when its graveyard condition is satisfied, while Brawn provides trample to help larger creatures connect. Garruk's Uprising supplies additional trample support and card draw from sufficiently powerful creatures entering the battlefield.
Kessig Wolf Run offers scalable power and trample, and Rogue's Passage can help a selected attacker connect with a player.
The Reaver Cleaver adds Treasure production through combat damage, converting successful attacks into additional mana for subsequent turns.
Mana Development, Recursion, and Interaction
Sol Ring, Arcane Signet, the three Jund Talismans, Wild Growth, Cultivate, Farseek, and Rampant Growth support mana development and access to the deck's three colors.
Selvala, Heart of the Wilds offers substantial mana potential alongside high-power creatures, while Black Market Connections provides flexible access to cards, Treasure, and additional creatures.
The graveyard package extends beyond Disa's own ability. Victimize, Dread Return, and Deadbridge Chant provide additional ways to recover creatures and maintain pressure after removal.
For interaction, Assassin's Trophy, Terminate, Maelstrom Pulse, and Haywire Mite address opposing permanents. Blasphemous Act, Culling Ritual, and Final Act provide broader board-control options, while Veil of Summer offers protection against relevant opposing interaction.
Closing the Game
The primary finishing route is sustained creature combat, supported by increasingly large Lhurgoyfs and Tarmogoyf tokens. Graveyard development can increase the effectiveness of Lhurgoyf, Mortivore, and other graveyard-sensitive threats, while trample and haste help convert that size into damage.
Chandra's Ignition provides an alternative finishing route by using the power of a large creature to deal damage across opposing creatures and opponents.
Pyrogoyf offers additional damage through its creature-entry triggers, while Sawhorn Nemesis can increase the damage pressure against a chosen opponent.
The deck is designed to establish threats through multiple overlapping mechanisms, then capitalize on combat damage and creature size rather than relying on a single deterministic combination.
Build Philosophy
This construction emphasizes the relationship between graveyard setup, creature-type manipulation, and combat development.
Early turns prioritize mana acceleration and filling the graveyard. Once Disa is established, discard and self-mill effects can generate immediate battlefield value, while combat damage creates additional Tarmogoyf tokens.
The typal package provides strategic flexibility by allowing non-Lhurgoyf creatures to participate in Disa's primary ability when the appropriate effects are present. Recursion spells provide a separate recovery plan, and removal supports the transition from developing a board to attacking through opposition.
The mana base includes Command Tower, Exotic Orchard, Savage Lands, Spire Garden, and multiple Jund dual lands, supplemented by land-search spells and mana artifacts.
Overall, the deck emphasizes layered synergies, resource conversion, and sustained creature pressure across the early, middle, and late game.
Technical Details
Commander: Disa the Restless
Color Identity: Jund (Black/Red/Green)
Strategy: Lhurgoyf typal, graveyard recursion, Tarmogoyf token generation, and combat damage
Supplied decklist contains 80 cards including the commander; 20 additional cards are needed for a complete 100-card Commander deck.
Card condition and sleeving status are not specified.
Ideal For Players Who:
Enjoy graveyard-based creature strategies with self-mill, discard, and recursion interactions.
Prefer aggressive midrange gameplay built around creature size, combat damage, and token generation.
Appreciate typal synergies that expand through creature-type manipulation and alternative deployment methods.

